For VFX Studios & Pipeline Teams

Twenty Years
on the Floor.
Now Building
Better Pipelines.

Twenty plus years supervising VFX and CG across blockbusters, series, and commercials. Now consulting on pipeline, workflow, and custom production tooling, so studios ship faster without trading the shot.

Cristian Spagnuolo portrait
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Two Decades
in Production.

Twenty plus years on the production floor. Started as a 3D Generalist, moved into VFX & CG Supervision across commercials, advertising, movies, TV series, and animation, at some of the biggest VFX studios in the industry. Now that hands-on supervisor experience powers the next chapter: pipeline architecture, workflow optimization, custom production tooling. Same craft, applied at the systems level.

Beta tester and product partner with a number of the companies pushing where production tooling and AI for VFX is heading. The relationships give me direct exposure to what is coming next, and the production background keeps me honest about what actually survives a pipeline, and what is just a demo.

Outside of supervision and consulting, I run PXLmentor, my mentorship and content brand for senior CG and VFX craft. Teaching keeps me sharp on fundamentals. Consulting keeps me close to where the industry is actually moving.

Clients
Disney Plus Apple TV Plus Netflix Paramount Plus 20th Century Studios
VFX Studios
DNEG MPC Framestore Mill Film Pixomondo L'Atelier Animation Mels Studios Mokko Studio Method & Madness
Partners
Reallusion Faceform 3D.sk Volinga xGrid JangaFX Lightcraft Dash

Selected Works.

For the full archive, see Vimeo and ArtStation .
Watch the Reel.
Cristian Spagnuolo, VFX & CG Supervisor
Play on Vimeo

What People Say About Me.

Services.

01

VFX & CG Supervision

On-set, remote, or leading a vendor team. Twenty years of supervising features, TV series, and commercials at every tier. Quality first, supervisor-grade judgment in every shot.

02

Workflow & Pipeline Optimization

Identify the bottlenecks. Rebuild the slow steps. Integrate the right tools at the right layer of the pipeline. Production discipline, not theory.

03

Custom Tools & AI Integrations

Custom DCC tooling across Maya, Nuke, Unreal. Claude agents embedded inside production software. AI workflows that hold up in dailies, pixel-accurate validation, shot integrity preserved. Tools studios can actually deploy, not concept-board experiments.

04

Pushing Production Boundaries

Active experimentation in ComfyUI bridged with Reallusion CC5, iClone, AccuRig, and the rest of the production stack. Hybrid workflows that didn't exist twelve months ago.

Built with Claude Code
PXLsuite is engineered hand in hand with Claude Code and the Anthropic Claude API. The agentic development workflow is what makes a single supervisor able to ship three production-grade tools concurrently, with the engineering discipline of a small studio team.

Pushing the Boundaries.

Over twenty custom ComfyUI workflows in active rotation, bridged with Reallusion Character Creator 5, iClone, and AccuRig, and the rest of the industry-standard DCCs. The point is not generation for its own sake. It is hybrid workflows where AI feeds traditional character and shot pipelines, holds camera fidelity, and survives validation. Twelve months ago most of this was not possible. Today it ships.

ComfyUI WAN, FLUX 2, LTX SAM3, Florence-2, Trellis Tripo, Hunyuan 3D
Bridged Across the Stack, ACES End to End
ComfyUI ComfyUI
Autodesk Maya Maya
Character Creator 5 CC5
AccuRig AccuRig
Marvelous Designer Marvelous
ZBrush ZBrush
Substance Painter Substance
iClone 8 iClone
SideFX Houdini Houdini
EmberGen EmberGen
LiquiGen LiquiGen
Unreal Engine Unreal
Foundry Nuke Nuke
DaVinci Resolve DaVinci
ACES color management ACES
Maya playblast to production render, ComfyUI workflow
Workflow / Shot Production

Playblast to Render

Maya playblast in, production-grade render out. Camera locked, shot integrity preserved across the pass.

Plate restyle workflow, ComfyUI shot restyle
Workflow / Look Transfer

Shot Restyle

Plate restyle and style transfer. Direct the look without breaking continuity, edge detail, or motion.

Shot enhancement and detail pass workflow
Workflow / Finishing

Shot Enhancement

Resolution, micro-detail, and finishing passes. Production-quality enhancement that survives a final review.

Script to storyboard pipeline, ComfyUI
Workflow / Preproduction

Script to Storyboard

Script in, key-frame storyboards out. Compress the preproduction iteration loop with the director before final pipeline.

Concept art to 3D mesh, ComfyUI workflow
Workflow / Asset

Concept to 3D Model

Concept art to a 3D mesh ready for retopology. Tripo, Hunyuan, fed into the standard asset pipeline.

Character creation pipeline, ComfyUI
Workflow / Character

Character Creation

End to end character generation. Concept to rigged-ready asset, bridged with Reallusion CC5, iClone, AccuRig.

The new era of CGI Mentoring.

Forget random CG tutorials. Learn the Real VFX pipeline from a real VFX & CG Supervisor.

Beyond the consultancy, I run PXLmentor, a mentorship and training brand for VFX and CG artists. Hundreds of professionals trained from production reality, not random tutorials. Three ways in.

  • 1-to-1 Mentorship Fully tailored. Live sessions, three hours each, weekly assignments, and dedicated review sessions at the end. Most intensive option. Learn more ›
  • Group Mentorship Typically ten weeks, weekly three-hour live sessions. Same guidance as 1-to-1, with the energy of a small private cohort. Learn more ›
  • Online Academy 100+ self-paced video lessons. Instant access, study at your own pace, VFX certificate on completion. Browse courses ›